They're not particularly rare, and it's easy to max out the mana gauge early on. Mana can be increased by combining fallen stars that can be collected each night. RELATED: Things To Do Immediately When Starting Terraria Mages have the elements at their disposal through the use of staffs and other magical items (even some in the ranged and melee category), though all of their abilities rely on Mana. One of the most interesting and diverse classes to play in Terraria is the Mage. The Ammo Box is not an accessory but a furniture item that, when used, gives the player a 10-minute-long buff that greatly increases the chance to not use ammo. The Necro Armor can be crafted with Cobwebs and Bones and gives increased ranged damage, increased critical strike chance, and a chance to not use any ammo. The Molten Fury is a bow that turns all normal Wooden Arrows into Flaming Arrows when shot, and requires 15 Hellstone Bars to craft. The Tungsten Bullet is the best early-game bullet as it can be found out in the world, can be crafted with Tungsten, and deals pretty great damage for its rarity.īefore Hardmode: Molten Fury, Necro Armor, The Ammo Box The Fossil Armor is crafted with 60 Sturdy Fossils and gives higher critical strike chance, ranged damage, and a greater chance to not consume ammo. The Minishark is a costly gun at 35 Gold grom the Arms Dealer, but its "insanely fast" shot speed and chance to not consume ammo makes it well worth the price. Before First Boss: The Minishark, Fossil Armor, Tungsten Bullet It requires a bit more inventory management, but it's a class well worth trying out. Ranged characters have an advantage over melee characters, though, as they can stay far away from incoming damage without sacrificing their own damage output. RELATED: Terraria: The Rarest Items In The Game In the early game it can be hard to find or craft decent ranged items, and they almost always require ammo too. They can choose to go for guns, bows, and even throwable items like knives and grenades.
Ranged characters in Terraria have a few options available to them. The Magma Stone is found at a low drop rate from Lava Bats and Hell Bats, and it gives all melee weapons the Hellfire debuff, which is a stronger version of normal fire. It gives extra melee damage and fire immunity.
The Molten Armor is a set of armor requiring 45 Hellstone to craft (which requires 135 Hellstone and 45 Obsidian). Plus, it has a good chance to set enemies on fire. The Sunfury is like an upgraded version of the Ball O' Hurt with nearly twice the damage and knockback. They also grant Auto Swing to every melee weapon.īefore Hardmode: Sunfury, Molten Armor, Magma Stone The Feral Claws are found in Jungle Shrines and in the Underground Jungle and give a 12 percent boost to attack speed. The Ancient Shadow Armor is found at a low drop rate from Eaters of Souls in the Corruption, but gives increased movement speed and increased melee speed. The Ball O' Hurt is a flail that can be found from destroying Shadow Orbs (or by fishing in the Corruption) that deals great constant touch damage as well as decent knockback. Before First Boss: The Ball O' Hurt, Ancient Shadow Armor, Feral Claws That's not to say it's not powerful, because it can be devastating when built properly. Melee is generally players' first class they try unintentionally as the game spawns you with a basic melee set. They tend to go for high-defense armor so they can stay in the fray, and in multiplayer they usually take on the role of the tank. Melee characters spend most of their time in close combat using swords, flails, and other weapons that don't require ammo or mana.